OTBN Dev Log: Day 0
Overall Goal:
- Make a Doom-like vr game
- Finish it, know the product making process end to end
Current status:
- Stuck figuring out the basic framework
- Current thinking: Unity 2021 + Oculus Integration + ultimateXR
- Oculus Integration + interaction toolkit was not effective
- Just need a basic framework so I can work on guns and ai (unity navmesh scripts)
- Idea came up of using 2d assets in 3d environment, really want to try this with unit follow script, will test once framework is done